Lecteur 2 sens v4 wav mono BIN

/* Imaginer et creer par Abadie joris*/
/* en utilisant un concept de Andre pierre jocelyn*/
/*Cette oeuvre est protégée et n'est divulguée que pour utilisation sous linux dans les conditions Creative common ci-dessous*/
/* Cette oeuvre est mise à disposition selon les termes de la Licence Creative Commons Paternité - Pas d'Utilisation Commerciale - Partage des Conditions Initiales à l'Identique 2.0 France. */
/*Aucune garantie n'est donner sur les effets de cet executable*/
/* pour compiler : gcc l.c -lopenal -lsndfile -lm*/

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#define total 256
#define total1 256
#define efface "joris.wav"
#define cecci "abadie.jo"


/********fonction**openal**********/


#include <AL/al.h>
#include <AL/alc.h>

#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <stdlib.h>

#include <string.h>
#include <math.h>






/*********************/



int main(int argc, char *argv[])

{




FILE* debutwav = NULL;
debutwav = fopen(efface, "wb+");
if (debutwav != NULL)
{


unsigned char entete[44] =
{0x52,0x49,0x46,0x46,0x24,0xFC,0xFC,0x00,0x57,0x41,0x56,0x45,0x66,0x6D,0x74,0x20,0x10,0x00,0x00,0x00,0x01,0x00,0x01,0x00,0x44,0xAC,0x00,0x00,0x88,0x58,0x01,0x00,0x02,0x00,0x10,0x00,0x64,0x61,0x74,0x61,0x00,0xFC,0xFC,0x00};

fwrite(entete,1,sizeof(entete),debutwav);




fclose(debutwav), debutwav = NULL;;

}
/*j ouvre mon fichier de donner*/

/******ancien : format ASCII*****************

FILE* oups = NULL;

char je;
int i;



oups = fopen(cecci, "r");

if (oups != NULL)
{
int bascule;
int nbdepoints, sens, amplitude;
int joris, ludion;

/****nouveau BIN****/

/*j ouvre mon fichier de donner*/
FILE* jojo = NULL;

int abadie = 0;



unsigned char tab1[total1] =
{0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8A,0x8B,0x8C,0x8D,0x8E,0x8F,0x90,0x91,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9A,0x9B,0x9C,0x9D,0x9E,0x9F,0xA0,0xA1,0xA2,0xA3,0xA4,0xA5,0xA6,0xA7,0xA8,0xA9,0xAA,0xAB,0xAC,0xAD,0xAE,0xAF,0xB0,0xB1,0xB2,0xB3,0xB4,0xB5,0xB6,0xB7,0xB8,0xB9,0xBA,0xBB,0xBC,0xBD,0xBE,0xBF,0xC0,0xC1,0xC2,0xC3,0xC4,0xC5,0xC6,0xC7,0xC8,0xC9,0xCA,0xCB,0xCC,0xCD,0xCE,0xCF,0xD0,0xD1,0xD2,0xD3,0xD4,0xD5,0xD6,0xD7,0xD8,0xD9,0xDA,0xDB,0xDC,0xDD,0xDE,0xDF,0xE0,0xE1,0xE2,0xE3,0xE4,0xE5,0xE6,0xE7,0xE8,0xE9,0xEA,0xEB,0xEC,0xED,0xEE,0xEF,0xF0,0xF1,0xF2,0xF3,0xF4,0xF5,0xF6,0xF7,0xF8,0xF9,0xFA,0xFB,0xFC,0xFD,0xFE,0xFF,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0A,0x0B,0x0C,0x0D,0x0E,0x0F,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1A,0x1B,0x1C,0x1D,0x1E,0x1F,0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27,0x28,0x29,0x2A,0x2B,0x2C,0x2D,0x2E,0x2F,0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x3A,0x3B,0x3C,0x3D,0x3E,0x3F,0x40,0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,0x50,0x51,0x52,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5A,0x5B,0x5C,0x5D,0x5E,0x5F,0x60,0x61,0x62,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7A,0x7B,0x7C,0x7D,0x7E,0x7F};



jojo = fopen(cecci, "rb");


if (jojo != NULL)
{

int assemble = 0;
int ludion = 0;
int enclanche = 0;
int nbdepoints, bascule;

int ouaitu;
double force2;
int amplitude;
int force1;
int groupe1;
int groupe2;

abadie = fgetc(jojo); /* abadie vient chercher tout ce qui bouge*/
while (abadie != EOF)
{



for (ouaitu=0; ouaitu<255; ouaitu++)
{
if ( abadie == tab1[ouaitu])
{
force1 = ouaitu;
assemble++;
}
}
/***debut assemble***/

switch (assemble) {

case 1 :
groupe1 = force1;
/*assemble = 2;*/
break;

case 2 :
groupe2 = force1;
/*assemble = 3;*/
force2 = (double)(groupe1 + 256 * groupe2);
amplitude = (int)(force2);
break;

default:
nbdepoints = force1;
/****fin traitement bin******/



/***conversion nouvelle donner en ancienne****/

double jo;
jo = (double)(nbdepoints * 0.63);
if (jo < 2){ jo = 1; }
int sens;
if (ludion > amplitude) { sens = 2; }
else { sens = 1; }

/***fin conversion***/
double codebash;
char va;



FILE* script = NULL;

char tab[total] =

{0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8A,0x8B,0x8C,0x8D,0x8E,0x8F,0x90,0x91,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9A,0x9B,0x9C,0x9D,0x9E,0x9F,0xA0,0xA1,0xA2,0xA3,0xA4,0xA5,0xA6,0xA7,0xA8,0xA9,0xAA,0xAB,0xAC,0xAD,0xAE,0xAF,0xB0,0xB1,0xB2,0xB3,0xB4,0xB5,0xB6,0xB7,0xB8,0xB9,0xBA,0xBB,0xBC,0xBD,0xBE,0xBF,0xC0,0xC1,0xC2,0xC3,0xC4,0xC5,0xC6,0xC7,0xC8,0xC9,0xCA,0xCB,0xCC,0xCD,0xCE,0xCF,0xD0,0xD1,0xD2,0xD3,0xD4,0xD5,0xD6,0xD7,0xD8,0xD9,0xDA,0xDB,0xDC,0xDD,0xDE,0xDF,0xE0,0xE1,0xE2,0xE3,0xE4,0xE5,0xE6,0xE7,0xE8,0xE9,0xEA,0xEB,0xEC,0xED,0xEE,0xEF,0xF0,0xF1,0xF2,0xF3,0xF4,0xF5,0xF6,0xF7,0xF8,0xF9,0xFA,0xFB,0xFC,0xFD,0xFE,0xFF,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0A,0x0B,0x0C,0x0D,0x0E,0x0F,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1A,0x1B,0x1C,0x1D,0x1E,0x1F,0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27,0x28,0x29,0x2A,0x2B,0x2C,0x2D,0x2E,0x2F,0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x3A,0x3B,0x3C,0x3D,0x3E,0x3F,0x40,0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,0x50,0x51,0x52,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5A,0x5B,0x5C,0x5D,0x5E,0x5F,0x60,0x61,0x62,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7A,0x7B,0x7C,0x7D,0x7E,0x7F};


char *ptr;
char *petr;


script = fopen(efface, "ab"); /* pour ajouter a. possible w ou r+ w+ tester */

if (script != NULL)

{





/*******/

if(sens == 2)

/*ajouter dessous*/
{


if ( nbdepoints < 2)
{
codebash = (int)(amplitude);



int ji;
int ij;
int ola;
ola = (int)codebash;

/*ji = ola%256;*/
ij = (int)(ola*0.00390625);
ji = ola - (256*ij);

ptr = &tab[ji];
petr = &tab[ij];


fwrite( ptr, sizeof(char), 1, script);
fwrite( petr, sizeof(char), 1, script);


}

else if (( nbdepoints & 1)&&( nbdepoints >= 2))
{


double ote, ote1;
int boucle;
boucle = nbdepoints * 0.5;
ote = ( ludion - amplitude) * 0.5;




while ( boucle > 0)





{
ote1 = ote * ( 1 - exp (-boucle/jo));

/*
fprintf(script,"%d ", (int)codebash );
*/


codebash = (int)( amplitude + ote + ote1);


int ji;
int ij;
int ola;
ola = (int)codebash;

/*ji = ola%256;*/
ij = (int)(ola*0.00390625);
ji = ola - (256*ij);

ptr = &tab[ji];
petr = &tab[ij];


fwrite( ptr, sizeof(char), 1, script);
fwrite( petr, sizeof(char), 1, script);

/****************************/
boucle--;
bascule = codebash;
}


enclanche = 2;/*****************premier enclanche du sens 2************/

if ( enclanche == 2)
{




double ote, ote1;
ote = (ludion - amplitude ) * 0.5;



int boucle1 = 1;
while (boucle1 < nbdepoints * 0.5 + 2)
{

ote1 = ote * ( 1 - exp (-boucle1/jo));




codebash = (int) ( ludion - ote -ote1);


int ji;
int ij;
int ola;
ola = (int)codebash;

/*ji = ola%256;*/
ij = (int)(ola*0.00390625);
ji = ola - (256*ij);

ptr = &tab[ji];
petr = &tab[ij];


fwrite( ptr, sizeof(char), 1, script);
fwrite( petr, sizeof(char), 1, script);






/*fin modif*/

boucle1++;

}



enclanche = 0;







}
}

/**************************/


else
{


double ote, ote1;
int boucle;
boucle = nbdepoints * 0.5;

ote = (ludion - amplitude) * 0.5;




while ( boucle > 0)





{
ote1 = ote * ( 1 - exp (-boucle/jo));

/*
fprintf(script,"%d ", (int)codebash );
*/


codebash = (int)( amplitude + ote + ote1);


int ji;
int ij;
int ola;
ola = (int)codebash;

/*ji = ola%256;*/
ij = (int)(ola*0.00390625);
ji = ola - (256*ij);

ptr = &tab[ji];
petr = &tab[ij];


fwrite( ptr, sizeof(char), 1, script);
fwrite( petr, sizeof(char), 1, script);





/*fin modif*/
boucle--;
bascule = codebash;
}


enclanche = 2; /*** deuxieme enclanche du sens 2**********/

if ( enclanche == 2)
{




double ote, ote1;

ote = (ludion - amplitude) * 0.5;



int boucle1 = 1;
while (boucle1 < nbdepoints * 0.5 + 1)
{

ote1 = ote * ( 1 - exp (-boucle1/jo));




codebash = (int) ( ludion - ote -ote1);


int ji;
int ij;
int ola;
ola = (int)codebash;

/*ji = ola%256;*/
ij = (int)(ola*0.00390625);
ji = ola - (256*ij);

ptr = &tab[ji];
petr = &tab[ij];


fwrite( ptr, sizeof(char), 1, script);
fwrite( petr, sizeof(char), 1, script);






/*fin modif*/

boucle1++;

}



enclanche = 0;




/* fin descente 2*/


}
}

}


/*en attente*/

/**********/

if(sens == 1)
{
if ( nbdepoints < 2)
{
codebash = (int)(amplitude);



int ji;
int ij;
int ola;
ola = (int)codebash;

/*ji = ola%256;*/
ij = (int)(ola*0.00390625);
ji = ola - (256*ij);

ptr = &tab[ji];
petr = &tab[ij];


fwrite( ptr, sizeof(char), 1, script);
fwrite( petr, sizeof(char), 1, script);


}

/************************correction impair*************************************************************************/


else if (( nbdepoints & 1)&&( nbdepoints >= 2))
{



double ote, ote1;

int boucle;
boucle = nbdepoints * 0.5;
if ( boucle == 0)
{
boucle = 1;
}


ote = ( amplitude - ludion ) * 0.5;




while ( boucle > 0)
{

ote1 = ote * ( 1 - exp (-boucle/jo));

codebash = amplitude - ote - ote1;
/*
fprintf(script,"%d ", (int)codebash );
*/



codebash = (int)(amplitude - ote - ote1);



int ji;
int ij;
int ola;
ola = (int)codebash;

/*ji = ola%256;*/
ij = (int)(ola*0.00390625);
ji = ola - (256*ij);

ptr = &tab[ji];
petr = &tab[ij];


fwrite( ptr, sizeof(char), 1, script);
fwrite( petr, sizeof(char), 1, script);






bascule = codebash;


/*fin modif*/
boucle--;

}

enclanche = 1;
/* debut descente inverse du sens 1 */
if (enclanche == 1)

{


double ote, ote1;
int boucle, boncompte;
boucle = 1;

ote = ( amplitude - ludion ) * 0.5;
boncompte = nbdepoints * 0.5;
if (boncompte == 0)
{
boncompte = 1;
}


while (boucle < (boncompte+2))


{
ote1 = ote * ( 1 - exp (-boucle/jo));




codebash = (int) (ludion + ote + ote1);


int ji;
int ij;
int ola;
ola = (int)codebash;

/*ji = ola%256;*/
ij = (int)(ola*0.00390625);
ji = ola - (256*ij);

ptr = &tab[ji];
petr = &tab[ij];


fwrite( ptr, sizeof(char), 1, script);
fwrite( petr, sizeof(char), 1, script);






/*fin modif*/
boucle++;
}


enclanche = 0;

}

}


/***********************************fin correction impair**************************************************************/
else
{


double ote, ote1;

int boucle;
boucle = nbdepoints * 0.5;
if ( boucle == 0)
{
boucle = 1;
}


ote = ( amplitude - ludion ) * 0.5;




while ( boucle > 0)
{

ote1 = ote * ( 1 - exp (-boucle/jo));

codebash = amplitude - ote - ote1;
/*
fprintf(script,"%d ", (int)codebash );
*/



codebash = (int)(amplitude - ote - ote1);



int ji;
int ij;
int ola;
ola = (int)codebash;

/*ji = ola%256;*/
ij = (int)(ola*0.00390625);
ji = ola - (256*ij);

ptr = &tab[ji];
petr = &tab[ij];


fwrite( ptr, sizeof(char), 1, script);
fwrite( petr, sizeof(char), 1, script);






bascule = codebash;


/*fin modif*/
boucle--;

}

enclanche = 1;
/* debut descente inverse du sens 1 */
if (enclanche == 1)

{


double ote, ote1;
int boucle, boncompte;
boucle = 1;

ote = ( amplitude - ludion ) * 0.5;
boncompte = nbdepoints * 0.5;
if (boncompte == 0)
{
boncompte = 1;
}


while (boucle < (boncompte+1))


{
ote1 = ote * ( 1 - exp (-boucle/jo));




codebash = (int) (ludion + ote + ote1);


int ji;
int ij;
int ola;
ola = (int)codebash;

/*ji = ola%256;*/
ij = (int)(ola*0.00390625);
ji = ola - (256*ij);

ptr = &tab[ji];
petr = &tab[ij];


fwrite( ptr, sizeof(char), 1, script);
fwrite( petr, sizeof(char), 1, script);






/*fin modif*/
boucle++;
}


enclanche = 0;

}

}


}


/* fin*/






/********/


/*****/



fclose(script), script = NULL;;
}
ludion = amplitude;

/*pas*toucher*/
assemble = 0;
} /***fin assemble***/

abadie = fgetc(jojo); /* abadie va chercher la suivante*/
}
fclose(jojo), jojo = NULL;;

}


/****************debut openal****/


int josi(int argc, char **argv);
{
ALCdevice *dev;
ALCcontext *ctx;
struct stat statbuf;

if(argc < 2)
{
fprintf(stderr, "Usage: %s <audiofile>\n", argv[0]);
return 0;
}

/* First the standard open-device, create-context, set-context.. */
dev = alcOpenDevice(NULL);
if(!dev)
{
fprintf(stderr, "Oops\n");
return 1;
}
ctx = alcCreateContext(dev, NULL);
alcMakeContextCurrent(ctx);
if(!ctx)
{
fprintf(stderr, "Oops2\n");
return 1;
}

{
/* The number of buffers and bytes-per-buffer for our stream are set
* here. The number of buffers should be two or more, and the buffer
* size should be a multiple of the frame size (by default, OpenAL's
* largest frame size is 4, however extensions that can add more formats
* may be larger). Slower systems may need more buffers/larger buffer
* sizes. */
#define NUM_BUFFERS 3
#define BUFFER_SIZE 4096
/* These are what we'll use for OpenAL playback */
ALuint source, buffers[NUM_BUFFERS];
ALuint frequency;
ALenum format;
unsigned char *buf;
/* These are used for interacting with mplayer */
int pid, files[2];
FILE *f;

/* Generate the buffers and sources */
alGenBuffers(NUM_BUFFERS, buffers);
alGenSources(1, &source);
if(alGetError() != AL_NO_ERROR)
{
fprintf(stderr, "Error generating :(\n");
return 1;
}

/* Here's where our magic begins. First, we want to call stat on the
* filename since mplayer will just silently exit if it tries to play a
* non-existant file **/
if(stat(argv[1], &statbuf) != 0 || !S_ISREG(statbuf.st_mode))
{
fprintf(stderr, "%s doesn't seem to be a regular file :(\n", argv[1]);
return 1;
}
/* Open a file pipe. This will create two file-descriptors, one for
* reading and another for writing. The data will be passed in memory,
* so it won't be bogged by disk access. */
if(pipe(files) != 0)
{
fprintf(stderr, "Pipe failed :(\n");
return 1;
}

/* Now we fork. The forked process will inherit the original process's
* file descriptors, so each process will have access to the same pipe.
* Note that the process memory isn't shared (if you change something in
* one process, the other will be unaffected). */
pid = fork();
switch(pid)
{
case -1:
/* If it returns -1, there was an error */
fprintf(stderr, "Fork failed :(\n");
return 1;
break;

case 0:
/* Returning 0 means that we're now in the child process, that
* we'll turn into mplayer. First, we can close the read file
* descriptor since this process won't be reading from it. */
close(files[0]);

/* Here's part of the trick. After closing the stdout file
* descriptor, dup2 assigns it the pipe's write file descriptor.
* So now, whenever anything writes to stdout, it'll go to the
* pipe instead! */
close(STDOUT_FILENO);
dup2(files[1], STDOUT_FILENO);

/* We can use execlp to run mplayer with the options we need. To
* output audio as a standard .wav-formatted file, we use the
* pcm audio-out device, and tell it to write to stdout. By
* running this, we overwrite the current process memory with
* the named commmand, which causes it to start mplayer with the
* overridden stdout */
execlp("mplayer", "-nogui", "-really-quiet", "-novideo",
"-noconsolecontrols", "-ao", "pcm:file=/dev/stdout",
argv[1], (char*)NULL);
/* The exec* functions should never return. If it does,
* something went wrong, so just _exit. */
_exit(1);
default:
/* Any other return value means we're in the parent process.
* Here, we don't need the write file descriptor, so close it.
* Now we can begin using the read file descriptor to read
* mplayer's stdout, which will be the file decoded in real-
* time! */
close(files[1]);
break;
}

/* fdopen simply creates a FILE* from the given file descriptor. This is
* generally easier to work with, but there's no reason you couldn't use
* the lower-level io routines on the descriptor if you wanted */
f = fdopen(files[0], "rb");

/* Allocate the buffer, and read the RIFF-WAVE header. We don't actually
* need to read it, so just ignore what it writes to the buffer. Because
* this is a file pipe, it is unseekable, so we have to read bytes we
* want to skip. Also note that because mplayer is writing out the file
* in real-time, the chunk size information may not be filled out. */
buf = malloc(BUFFER_SIZE);
fread(buf, 1, 12, f);

/* This is the first .wav file chunk. Check the chunk header to make
* sure it is the format information. The first four bytes is the
* indentifier (which we check), and the last four is the chunk size
* (which we ignore) */
fread(buf, 1, 8, f);
if(buf[0] != 'f' || buf[1] != 'm' || buf[2] != 't' || buf[3] != ' ')
{
/* If this isn't the format info, it probably means it was an
* unsupported audio format for mplayer, or the file didn't contain
* an audio track. */
fprintf(stderr, "Not 'fmt ' :(\n");
/* Note that closing the file will leave mplayer's write file
* descriptor without a read counterpart. This will cause mplayer to
* receive a SIGPIPE signal, which will cause it to abort and exit
* automatically for us. Alternatively, you can use the pid returned
* from fork() to send it a signal explicitly. */
fclose(f);
return 1;
}

{
int channels, bits;

/* Read the wave format type, as a 16-bit little-endian integer.
* There's no reason this shouldn't be 1. */
fread(buf, 1, 2, f);
if(buf[1] != 0 || buf[0] != 1)
{
fprintf(stderr, "Not PCM :(\n");
fclose(f);
return 1;
}

/* Get the channel count (16-bit little-endian) */
fread(buf, 1, 2, f);
channels = buf[1]<<8;
channels |= buf[0];

/* Get the sample frequency (32-bit little-endian) */
fread(buf, 1, 4, f);
frequency = buf[3]<<24;
frequency |= buf[2]<<16;
frequency |= buf[1]<<8;
frequency |= buf[0];

/* The next 6 bytes hold the block size and bytes-per-second. We
* don't need that info, so just read and ignore it. */
fread(buf, 1, 6, f);

/* Get the bit depth (16-bit little-endian) */
fread(buf, 1, 2, f);
bits = buf[1]<<8;
bits |= buf[0];

/* Now convert the given channel count and bit depth into an OpenAL
* format. We could use extensions to support more formats (eg.
* surround sound, floating-point samples), but that is beyond the
* scope of this tutorial */
format = 0;
if(bits == 8)
{
if(channels == 1)
format = AL_FORMAT_MONO8;
else if(channels == 2)
format = AL_FORMAT_STEREO8;
}
else if(bits == 16)
{
if(channels == 1)
format = AL_FORMAT_MONO16;
else if(channels == 2)
format = AL_FORMAT_STEREO16;
}
if(!format)
{
fprintf(stderr, "Incompatible format (%d, %d) :(\n", channels, bits);
fclose(f);
return 1;
}
}

/* Next up is the data chunk, which will hold the decoded sample data */
fread(buf, 1, 8, f);
if(buf[0] != 'd' || buf[1] != 'a' || buf[2] != 't' || buf[3] != 'a')
{
fclose(f);
fprintf(stderr, "Not 'data' :(\n");
return 1;
}

/* Now we have everything we need. To read the decoded data, all we have
* to do is read from the file handle! Note that the .wav format spec
* has multibyte sample foramts stored as little-endian. If you were on
* a big-endian machine, you'd have to iterate over the returned data
* and flip the bytes for those formats before giving it to OpenAL. Also
* be aware that there is no seeking on the file handle. A slightly more
* complex setup could be made to send commands back to mplayer to seek
* on the stream, however that is beyond the scope of this tutorial. */
{
int ret;

/* Fill the data buffer with the amount of bytes-per-buffer, and
* buffer it into OpenAL. This may read (and return) less than the
* requested amount when it hits the end of the "stream" */
ret = fread(buf, 1, BUFFER_SIZE, f);
alBufferData(buffers[0], format, buf, ret, frequency);

/* Once the data's buffered into OpenAL, we're free to modify our
* data buffer, so reuse it to fill the remaining OpenAL buffers. */
ret = fread(buf, 1, BUFFER_SIZE, f);
alBufferData(buffers[1], format, buf, ret, frequency);
ret = fread(buf, 1, BUFFER_SIZE, f);
alBufferData(buffers[2], format, buf, ret, frequency);
if(alGetError() != AL_NO_ERROR)
{
fprintf(stderr, "Error loading :(\n");
return 1;
}

/* Queue the buffers onto the source, and start playback! */
alSourceQueueBuffers(source, NUM_BUFFERS, buffers);
alSourcePlay(source);
if(alGetError() != AL_NO_ERROR)
{
fprintf(stderr, "Error starting :(\n");
return 1;
}

/* While not at the end of the stream... */
while(!feof(f))
{
ALuint buffer;
ALint val;

/* Check if OpenAL is done with any of the queued buffers */
alGetSourcei(source, AL_BUFFERS_PROCESSED, &val);
if(val <= 0)
continue;

/* For each processed buffer... */
while(val--)
{
/* Read the next chunk of decoded data from the stream */
ret = fread(buf, 1, BUFFER_SIZE, f);

/* Pop the oldest queued buffer from the source, fill it
* with the new data, then requeue it */
alSourceUnqueueBuffers(source, 1, &buffer);
alBufferData(buffer, format, buf, ret, frequency);
alSourceQueueBuffers(source, 1, &buffer);
if(alGetError() != AL_NO_ERROR)
{
fprintf(stderr, "Error buffering :(\n");
return 1;
}
}
/* Make sure the source is still playing, and restart it if
* needed. */
alGetSourcei(source, AL_SOURCE_STATE, &val);
if(val != AL_PLAYING)
alSourcePlay(source);
}
}

/* File's done decoding. We can close the pipe and free the data buffer
* now. */
fclose(f);
free(buf);
{
ALint val;
/* Although mplayer is done giving us data, OpenAL may still be
* playing the remaining buffers. Wait until it stops. */
do {
alGetSourcei(source, AL_SOURCE_STATE, &val);
} while(val == AL_PLAYING);
}

/* Done playing. Delete the source and buffers */
alDeleteSources(1, &source);
alDeleteBuffers(NUM_BUFFERS, buffers);
}

/* All done. Close OpenAL and exit. */
alcMakeContextCurrent(NULL);
alcDestroyContext(ctx);
alcCloseDevice(dev);
}



remove(efface);



/******fin openal*************/


return 0;
}